I love the softer look you have with this model, reads like a really nice PS1/DS Model, I could see this being a really nice figure
I love the softer look you have with this model, reads like a really nice PS1/DS Model, I could see this being a really nice figure
TY i experimented with a palette index that uses the gameboycolors' palette and have finally figured out how to keep textures at 256 x256 without running out of room and i think it all came together really well in the end from that :D
I have been convinced through lesser things that making 3D stuff that totally fades into black is impossible, but you have proved me wrong. I miss that vibe
Really nice work on that fake UI, is it based on something? It looks super convincing as both a LCD looking readout and a Video Game UI version of that that's abstracted for readability.
This is awesome, keep up the great work!
TYSM!!! :D the hud is mostly based on the hud frosty uses in his animations :0
Super nicely done, the line effect looks fantastic, and the softer lighting really compliments the hard lines, it kind of reminds me of a cel-shaded 2D drawing, with that extra special kick of having it be 3D
tysm :D!
Howdy! I'm MunchJrGames!
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Joined on 8/12/23